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3DS Max

I have familiarized myself keenly with the 3D Modelling and Texturing process using software such as 3DS Max and Maya. I have also used Substance Painter and Designer and consider myself knowledgeable on common 3D Modelling Processes.

                                  This video Diorama is Called "The Explorers Room".

The individual furniture was made to represent different parts of the world that the explorer travelled as well as some small props to enhance the story.

Furniture pieces Modeled in 3ds Max, Textured with Substance Painter & Substance Designer.

Compass 3D Model

ASSIGN5_PROP_RENDER_1_DOMINICHILL.jpg
ASSIGN5_PROP_RENDER_5_DOMINICHILL.jpg

Low-poly textured Compass small prop. Textured with basic 3ds Max tools. Imported into Unreal Engine.

Zamboni 3D Model

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Zamboni.png

Low-Poly large Zamboni model, untextured. Imported into Unreal Engine.

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